A month has passed since my last post and a lot of game development has been done! Not as much as I'd like since I came back from my holiday because I've been
It's been a while, hasn't it? Things have happened! I ended up suffering from pretty bad burnout back in December 2020 and needed to work on my mental health a lot. I'm still
It took me a whole week to just split down the next chunk of work for Project 2, but I did find the drive to get some of it started!
Welcome to the third dev blog for Project 2. If you've missed the first two you can find them here (#1) and here (#2). GameplayPreviously, I went into a bit of a technical
Last time around I focused on how I built the world builder and the Procedural Generation around it, this time I'll be discussing the structure of the code and how it fits in with the rest of the project.