Welcome to the third dev blog for Project 2. If you've missed the first two you can find them here (#1) and here (#2). GameplayPreviously, I went into a bit of a technical
Anything relating to game development as a whole.
"Project 2 is the next game indirectly following on from my previous release Prophecy. It's shaping up to be a turn-based escape style game, with cel-shaded style visuals."
Dungeons of Loot is going into a year or two long hiatus, paving the way for some more short-form projects.
It's time for the holiday release schedule! Or the lack of a release...
"Puzzle your way across star systems as a courier, a courier of lovers in need of reuniting."